2024-11-14
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341
.ddev/redis/advanced.conf
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.ddev/redis/advanced.conf
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# #ddev-generated
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############################### ADVANCED CONFIG ###############################
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# Hashes are encoded using a memory efficient data structure when they have a
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# small number of entries, and the biggest entry does not exceed a given
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# threshold. These thresholds can be configured using the following directives.
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hash-max-ziplist-entries 512
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hash-max-ziplist-value 64
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# Lists are also encoded in a special way to save a lot of space.
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# The number of entries allowed per internal list node can be specified
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# as a fixed maximum size or a maximum number of elements.
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# For a fixed maximum size, use -5 through -1, meaning:
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# -5: max size: 64 Kb <-- not recommended for normal workloads
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# -4: max size: 32 Kb <-- not recommended
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# -3: max size: 16 Kb <-- probably not recommended
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# -2: max size: 8 Kb <-- good
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# -1: max size: 4 Kb <-- good
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# Positive numbers mean store up to _exactly_ that number of elements
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# per list node.
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# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
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# but if your use case is unique, adjust the settings as necessary.
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list-max-ziplist-size -2
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# Lists may also be compressed.
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# Compress depth is the number of quicklist ziplist nodes from *each* side of
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# the list to *exclude* from compression. The head and tail of the list
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# are always uncompressed for fast push/pop operations. Settings are:
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# 0: disable all list compression
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# 1: depth 1 means "don't start compressing until after 1 node into the list,
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# going from either the head or tail"
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# So: [head]->node->node->...->node->[tail]
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# [head], [tail] will always be uncompressed; inner nodes will compress.
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# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
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# 2 here means: don't compress head or head->next or tail->prev or tail,
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# but compress all nodes between them.
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# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
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# etc.
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list-compress-depth 0
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# Sets have a special encoding in just one case: when a set is composed
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# of just strings that happen to be integers in radix 10 in the range
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# of 64 bit signed integers.
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# The following configuration setting sets the limit in the size of the
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# set in order to use this special memory saving encoding.
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set-max-intset-entries 512
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# Similarly to hashes and lists, sorted sets are also specially encoded in
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# order to save a lot of space. This encoding is only used when the length and
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# elements of a sorted set are below the following limits:
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zset-max-ziplist-entries 128
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zset-max-ziplist-value 64
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# HyperLogLog sparse representation bytes limit. The limit includes the
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# 16 bytes header. When an HyperLogLog using the sparse representation crosses
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# this limit, it is converted into the dense representation.
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#
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# A value greater than 16000 is totally useless, since at that point the
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# dense representation is more memory efficient.
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#
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# The suggested value is ~ 3000 in order to have the benefits of
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# the space efficient encoding without slowing down too much PFADD,
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# which is O(N) with the sparse encoding. The value can be raised to
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# ~ 10000 when CPU is not a concern, but space is, and the data set is
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# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
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hll-sparse-max-bytes 3000
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# Streams macro node max size / items. The stream data structure is a radix
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# tree of big nodes that encode multiple items inside. Using this configuration
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# it is possible to configure how big a single node can be in bytes, and the
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# maximum number of items it may contain before switching to a new node when
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# appending new stream entries. If any of the following settings are set to
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# zero, the limit is ignored, so for instance it is possible to set just a
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# max entires limit by setting max-bytes to 0 and max-entries to the desired
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# value.
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stream-node-max-bytes 4096
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stream-node-max-entries 100
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# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
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# order to help rehashing the main Redis hash table (the one mapping top-level
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# keys to values). The hash table implementation Redis uses (see dict.c)
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# performs a lazy rehashing: the more operation you run into a hash table
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# that is rehashing, the more rehashing "steps" are performed, so if the
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# server is idle the rehashing is never complete and some more memory is used
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# by the hash table.
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#
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# The default is to use this millisecond 10 times every second in order to
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# actively rehash the main dictionaries, freeing memory when possible.
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#
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# If unsure:
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# use "activerehashing no" if you have hard latency requirements and it is
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# not a good thing in your environment that Redis can reply from time to time
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# to queries with 2 milliseconds delay.
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#
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# use "activerehashing yes" if you don't have such hard requirements but
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# want to free memory asap when possible.
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activerehashing yes
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# The client output buffer limits can be used to force disconnection of clients
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# that are not reading data from the server fast enough for some reason (a
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# common reason is that a Pub/Sub client can't consume messages as fast as the
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# publisher can produce them).
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#
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# The limit can be set differently for the three different classes of clients:
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#
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# normal -> normal clients including MONITOR clients
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# replica -> replica clients
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# pubsub -> clients subscribed to at least one pubsub channel or pattern
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#
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# The syntax of every client-output-buffer-limit directive is the following:
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#
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# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
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#
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# A client is immediately disconnected once the hard limit is reached, or if
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# the soft limit is reached and remains reached for the specified number of
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# seconds (continuously).
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# So for instance if the hard limit is 32 megabytes and the soft limit is
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# 16 megabytes / 10 seconds, the client will get disconnected immediately
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# if the size of the output buffers reach 32 megabytes, but will also get
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# disconnected if the client reaches 16 megabytes and continuously overcomes
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# the limit for 10 seconds.
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#
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# By default normal clients are not limited because they don't receive data
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# without asking (in a push way), but just after a request, so only
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# asynchronous clients may create a scenario where data is requested faster
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# than it can read.
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#
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# Instead there is a default limit for pubsub and replica clients, since
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# subscribers and replicas receive data in a push fashion.
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#
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# Both the hard or the soft limit can be disabled by setting them to zero.
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client-output-buffer-limit normal 0 0 0
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client-output-buffer-limit replica 256mb 64mb 60
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client-output-buffer-limit pubsub 32mb 8mb 60
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# Client query buffers accumulate new commands. They are limited to a fixed
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# amount by default in order to avoid that a protocol desynchronization (for
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# instance due to a bug in the client) will lead to unbound memory usage in
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# the query buffer. However you can configure it here if you have very special
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# needs, such us huge multi/exec requests or alike.
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#
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# client-query-buffer-limit 1gb
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# In the Redis protocol, bulk requests, that are, elements representing single
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# strings, are normally limited to 512 mb. However you can change this limit
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# here, but must be 1mb or greater
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#
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# proto-max-bulk-len 512mb
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# Redis calls an internal function to perform many background tasks, like
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# closing connections of clients in timeout, purging expired keys that are
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# never requested, and so forth.
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#
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# Not all tasks are performed with the same frequency, but Redis checks for
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# tasks to perform according to the specified "hz" value.
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#
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# By default "hz" is set to 10. Raising the value will use more CPU when
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# Redis is idle, but at the same time will make Redis more responsive when
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# there are many keys expiring at the same time, and timeouts may be
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# handled with more precision.
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#
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# The range is between 1 and 500, however a value over 100 is usually not
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# a good idea. Most users should use the default of 10 and raise this up to
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# 100 only in environments where very low latency is required.
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hz 10
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# Normally it is useful to have an HZ value which is proportional to the
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# number of clients connected. This is useful in order, for instance, to
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# avoid too many clients are processed for each background task invocation
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# in order to avoid latency spikes.
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#
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# Since the default HZ value by default is conservatively set to 10, Redis
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# offers, and enables by default, the ability to use an adaptive HZ value
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# which will temporarily raise when there are many connected clients.
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#
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# When dynamic HZ is enabled, the actual configured HZ will be used
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# as a baseline, but multiples of the configured HZ value will be actually
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# used as needed once more clients are connected. In this way an idle
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# instance will use very little CPU time while a busy instance will be
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# more responsive.
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dynamic-hz yes
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# When a child rewrites the AOF file, if the following option is enabled
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# the file will be fsync-ed every 32 MB of data generated. This is useful
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# in order to commit the file to the disk more incrementally and avoid
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# big latency spikes.
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aof-rewrite-incremental-fsync yes
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# When redis saves RDB file, if the following option is enabled
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# the file will be fsync-ed every 32 MB of data generated. This is useful
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# in order to commit the file to the disk more incrementally and avoid
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# big latency spikes.
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rdb-save-incremental-fsync yes
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# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
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# idea to start with the default settings and only change them after investigating
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# how to improve the performances and how the keys LFU change over time, which
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# is possible to inspect via the OBJECT FREQ command.
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#
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# There are two tunable parameters in the Redis LFU implementation: the
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# counter logarithm factor and the counter decay time. It is important to
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# understand what the two parameters mean before changing them.
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#
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# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
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# uses a probabilistic increment with logarithmic behavior. Given the value
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# of the old counter, when a key is accessed, the counter is incremented in
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# this way:
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#
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# 1. A random number R between 0 and 1 is extracted.
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# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
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# 3. The counter is incremented only if R < P.
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#
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# The default lfu-log-factor is 10. This is a table of how the frequency
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# counter changes with a different number of accesses with different
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# logarithmic factors:
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#
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# +--------+------------+------------+------------+------------+------------+
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# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits |
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# +--------+------------+------------+------------+------------+------------+
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# | 0 | 104 | 255 | 255 | 255 | 255 |
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# +--------+------------+------------+------------+------------+------------+
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# | 1 | 18 | 49 | 255 | 255 | 255 |
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# +--------+------------+------------+------------+------------+------------+
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# | 10 | 10 | 18 | 142 | 255 | 255 |
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# +--------+------------+------------+------------+------------+------------+
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# | 100 | 8 | 11 | 49 | 143 | 255 |
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# +--------+------------+------------+------------+------------+------------+
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#
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# NOTE: The above table was obtained by running the following commands:
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#
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# redis-benchmark -n 1000000 incr foo
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# redis-cli object freq foo
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#
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# NOTE 2: The counter initial value is 5 in order to give new objects a chance
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# to accumulate hits.
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#
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# The counter decay time is the time, in minutes, that must elapse in order
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# for the key counter to be divided by two (or decremented if it has a value
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# less <= 10).
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#
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# The default value for the lfu-decay-time is 1. A special value of 0 means to
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# decay the counter every time it happens to be scanned.
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#
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# lfu-log-factor 10
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# lfu-decay-time 1
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############################## DEBUG COMMAND #############################
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enable-debug-command yes
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########################### ACTIVE DEFRAGMENTATION #######################
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#
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# What is active defragmentation?
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# -------------------------------
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#
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# Active (online) defragmentation allows a Redis server to compact the
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# spaces left between small allocations and deallocations of data in memory,
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# thus allowing to reclaim back memory.
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#
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# Fragmentation is a natural process that happens with every allocator (but
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# less so with Jemalloc, fortunately) and certain workloads. Normally a server
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# restart is needed in order to lower the fragmentation, or at least to flush
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# away all the data and create it again. However thanks to this feature
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# implemented by Oran Agra for Redis 4.0 this process can happen at runtime
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# in a "hot" way, while the server is running.
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#
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# Basically when the fragmentation is over a certain level (see the
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# configuration options below) Redis will start to create new copies of the
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# values in contiguous memory regions by exploiting certain specific Jemalloc
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# features (in order to understand if an allocation is causing fragmentation
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# and to allocate it in a better place), and at the same time, will release the
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# old copies of the data. This process, repeated incrementally for all the keys
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# will cause the fragmentation to drop back to normal values.
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#
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# Important things to understand:
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#
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# 1. This feature is disabled by default, and only works if you compiled Redis
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# to use the copy of Jemalloc we ship with the source code of Redis.
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# This is the default with Linux builds.
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#
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# 2. You never need to enable this feature if you don't have fragmentation
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# issues.
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#
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# 3. Once you experience fragmentation, you can enable this feature when
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# needed with the command "CONFIG SET activedefrag yes".
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#
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# The configuration parameters are able to fine tune the behavior of the
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# defragmentation process. If you are not sure about what they mean it is
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# a good idea to leave the defaults untouched.
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# Enabled active defragmentation
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# activedefrag no
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# Minimum amount of fragmentation waste to start active defrag
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# active-defrag-ignore-bytes 100mb
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# Minimum percentage of fragmentation to start active defrag
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# active-defrag-threshold-lower 10
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# Maximum percentage of fragmentation at which we use maximum effort
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# active-defrag-threshold-upper 100
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# Minimal effort for defrag in CPU percentage, to be used when the lower
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# threshold is reached
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# active-defrag-cycle-min 1
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# Maximal effort for defrag in CPU percentage, to be used when the upper
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# threshold is reached
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# active-defrag-cycle-max 25
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# Maximum number of set/hash/zset/list fields that will be processed from
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# the main dictionary scan
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# active-defrag-max-scan-fields 1000
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# Jemalloc background thread for purging will be enabled by default
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jemalloc-bg-thread yes
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# It is possible to pin different threads and processes of Redis to specific
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# CPUs in your system, in order to maximize the performances of the server.
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# This is useful both in order to pin different Redis threads in different
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# CPUs, but also in order to make sure that multiple Redis instances running
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# in the same host will be pinned to different CPUs.
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#
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# Normally you can do this using the "taskset" command, however it is also
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# possible to this via Redis configuration directly, both in Linux and FreeBSD.
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#
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# You can pin the server/IO threads, bio threads, aof rewrite child process, and
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# the bgsave child process. The syntax to specify the cpu list is the same as
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# the taskset command:
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#
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# Set redis server/io threads to cpu affinity 0,2,4,6:
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# server_cpulist 0-7:2
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#
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# Set bio threads to cpu affinity 1,3:
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# bio_cpulist 1,3
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#
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# Set aof rewrite child process to cpu affinity 8,9,10,11:
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# aof_rewrite_cpulist 8-11
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#
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# Set bgsave child process to cpu affinity 1,10,11
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# bgsave_cpulist 1,10-11
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